Thursday, March 22, 2012
Skyrim Love and Hate
I like lists, so let's take a moment to list some very good and very bad features of Skyrim.
Things I Love About Skyrim
1. The world.
I think Bethesda did a really great job building the landscape and scenery of Skyrim. It's not as sparse as previous games, and it's very uneven and mountainous.
2. The people.
The people look pretty great. I'm not super fond of the altmer, but otherwise, I think they did a great job - especially with the khajiit.
3. The Morrowind references.
My God, I'm so thrilled about all the Morrowind references. All the subtle references to things like Gnisis and House Telvanni, the mention of Red Mountain, and the things like draugr and werewolves that carried over from Bloodmoon.
4. Dual wielding.
The best. I kind-of-sort-of do it in Morrowind with a mod, but my off-hand sword just works like a shield, so not really. I love that I can use two weapons.
The farm animals in general. I was happy with the sheep in Oblivion, and I'm very happy that there are adorable little chickens and cows sitting around in towns.
I love how the dragons look. My only complaint is that I can't ride one, and I'm sure there is/will be a mod for that.
Why didn't they do this sooner? This is wonderful!
8. The soundtrack.
Best music so far compared to the other games. I'm also really happy about some of the Morrowind music being recycled.
Things I Hate About Skyrim
1. It's glitchy as hell.
My graphics break all the time. There are tons of little bugs and things that break that they really should have caught before release.
2. The skill revamp.
No attributes? No birthsign? No more acrobatics and athletics? This is not okay. I miss the old skills.
She's always in my room eating my sweetrolls! Get out! >:O
I liked it in previous games. I don't like it in this at all. It makes vision worse, not better.
5. The menu.
What is this mess? It's easier to use the keyboard arrows, and even then, it's a big pain to sort through lists instead of seeing a nice table or having a scroll bar.
I don't understand why R is used for somethings, E for others, and F as a reject action button. I miss the days of Morrowind where space did everything. I also don't like that I can equip things while trying to put them in a chest. I'm in chest store mode, not inventory mode. That shouldn't be an option in my opinion. It seems like they couldn't decide which controls to use half the time.
7. The alchemy downgrade.
I want my fourth item, damn it.
8. One ring.
Two was most certainly not too many. I would like to wear one on each hand, please.
Things I'm Mixed On
1. The cities.
Solitude is the best thing ever, but why the hell is Morthal even a city? It's, like, the same size as Riverwood. Some of the cities just really should have been bigger, being as important as they are.
Sure, there are benefits, but it's sort of obnoxious having a guy in my house telling me to make myself at home and to let him know if he can be of any assistance. Also, someone really needs to get on making khajiit and bosmer marriable. I'm forcing bestiality on my poor dunmer husband.
I love that we can cook, but I'd love even more if the food items were also alchemy items. If I want to mix sweetrolls and daedra hearts, that's my business.
4. Kill cams.
Meh...? They're cool, but I generally don't like things that break the flow of the game like that. I'm iffy on them.
5. Equippable magic.
Seems like a step backwards to Morrowind from Oblivion. Morrowind required your hands to be in casting mode, and in Oblivion, they eliminated that by simply having a cast button, so you could use magic while using your sword and shield. I hate that I have to have magic on one of my hands instead of just casting it. Sure, you can cast with some things, but why not all? It seems kind of weird.
I like that it respawns, but it's really not supposed to, so I wonder if that was even intentional? If it is, doesn't that defeat the purpose of it being super rare and all that?